
Savannah Ghost Tours
A city built on its dead
⏱ 1.5-2.5 hours👤 All ages$$
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The city curates its hauntings the way other cities curate museums. Colonial Park Cemetery (1750-1853) sits open until dusk in the district's heart, its back wall lined with headstones displaced by time and Sherman's camped soldiers — the walking tours cluster at its gates after close, telling the duelists' stories through the iron fence. The Sorrel-Weed House runs its own nightly ghost tours and paranormal investigations into the basement where the famous EVP was recorded; it is the city's one haunted house operating as a full attraction, and the after-dark investigation slots sell to the serious. The Mercer Williams House tours by day as a decorative-arts showcase and haunts by reputation — the Danny Hansford shooting at its heart kept alive by the book and film — while 432 Abercorn, the district's most photographed private house, anchors every route with its stacked tragedies, true and otherwise.
Format strategy: the walking tours own the atmosphere — ninety minutes through the squares by lantern, Spanish moss overhead, the tabby sidewalks underfoot — and the hearse tours own the range, covering triple the ground with a theatrical driver-guide and seating that converts the whole street into theater. Pub-crawl ghost tours (the city's open-container district helps) suit friend groups; the Sorrel-Weed investigation suits anyone who wants equipment in hand; family editions run early and gentle. Operators are many and uneven — book named-guide small groups, check that the route includes Colonial Park's gates and at least one of the heavyweight houses, and treat "exclusive access" claims skeptically outside the Sorrel-Weed, which really does open its doors.
The trip architecture writes itself: Savannah is a stay-over city — the Marshall House puts the haunting inside the hotel bill, the district walks end-to-end in twenty minutes, and the squares at midnight after the tour disperses are the real attraction, free and genuinely unsettling in the live-oak dark. October brings a month-long Halloween economy (book everything two weeks out); spring azaleas and ghost tours pair better than expected; summer runs hot and thunderstormed but the tours walk on. Charleston sits two hours up the coast for the rival-city double feature — this market guides the comparison — and St. Augustine three and a half down I-95 for the full Deep-South haunted triangle.
What to Expect
Format
Candlelit walking tours through the squares, open-top hearse tours, ghost pub crawls, and after-dark investigations inside the Sorrel-Weed House — 90 minutes to 2.5 hours, nightly, rain or shine.
Best Time
Full dark any season — the squares do the work. October is a month-long festival that books two weeks out; spring pairs azaleas with apparitions.
Duration
A tour is an evening; the city deserves the overnight — ideally somewhere haunted.
Tips
Walking tour for atmosphere, hearse tour for coverage — the devoted do both. Book the Sorrel-Weed basement investigation separately. Linger in the squares after the tour ends; the empty midnight district is the best free haunting in America. Stay at the Marshall House and skip the commute.
⚡ Quick Picks
Best For
Atmosphere maximalists — no American city stages its ghosts against better scenery.
Families
Early candlelit family tours keep it storybook; the hearse rides thrill brave kids disproportionately.
Couples
Lantern-lit squares, a late walk, and a Marshall House room — the complete haunted romance.
Pair With
Charleston two hours north for the rival-city double, Bonaventure Cemetery by day, and the Pirates' House for dinner.
Time Needed
An overnight minimum — this is a stay-in-it city.
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Get Tickets →Frequently Asked Questions
Why is Savannah called the most haunted city?
The historic district expanded over colonial burial grounds — the squares sit atop unmarked graves by the hundreds — and the city's fires, fevers, and war history kept the inventory growing. The rankings are marketing, but the real estate is real.
Walking tour or hearse tour?
Walking for atmosphere — lanterns, moss, tabby underfoot. Hearse for range and theater. They cover different material; the committed evening does one of each.
Is the Sorrel-Weed House worth the separate ticket?
Yes for the serious — it is the city's one true haunted-house attraction, nightly tours plus equipment-in-hand basement investigations where the famous recordings were made.
Can we tour Bonaventure Cemetery at night?
No — Bonaventure closes at 5pm and night access is trespassing. Tour it by day (it earns the hype), and give the after-dark hours to Colonial Park's gates and the squares.
How bad are October crowds?
Festival-level — the city runs a month-long Halloween economy. Book tours and the Marshall House two weeks ahead, and consider late-September for nine-tenths of the atmosphere at half the crush.
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Charleston Ghost Tours
The Holy City after dark — the Old City Jail's documented horrors, pirate hangings at White Point, church graveyards behind wrought iron, and the antebellum beauty whose shadow side the night tours walk nightly.

New Orleans Ghost Tours
The French Quarter after dark — vampire legends, the LaLaurie Mansion's true-crime horror, voodoo history, and 300 years of fire, fever, and burial-above-ground — walked nightly by the country's deepest bench of ghost-tour guides. The category's capital.

St. Augustine Ghost Tours
The oldest city in America — 460 years of Spanish garrisons, pirates, plagues, and the lighthouse whose keeper's daughters still get reported on the stairs — toured by lantern through streets older than the republic by two centuries.